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  • Jarrow Cross C of E Primary School
‘Living and Learning’
Value in Everyone

Year 4/5

October

 

During this month, we have used equipment we call manipulatives. These are objects which are designed so that a learner can perceive some mathematical concept by manipulating it, hence its name. The use of manipulatives provides a way for children to learn concepts through developmentally appropriate hands-on experience. We used them to help with addition which helped us to see where we had to carry digits to the next column and in subtraction why we sometimes need to exchange and use the decomposition method. Please look at our calculation policy in the policy section if you would like to see how we set out the written work.

Picture 1 Using place value counters with a HT1s frame
Picture 2 Using base 10 to add
Picture 3 Checking our answers

September

 

In ICT, we have been learning about creating 3D games using the software from Purplemash. The children designed their games with a theme in mind. They had to add designs for every part of the game, from deciding what the 'coins' would look like, that you need to collect for points, and the what the 'baddies' would look like. They could alter the way in which these parts would be animated and what rewards or forfeits you would get. We gave each other feedback on the games and had great fun with them.

Check out the links below to play your friends' games. Which one is the trickiest?

Picture 1 A map shows how to navigate the game
Picture 2 Design mode during construction of the game
Picture 3 Assessing the games
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